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Submitted on
November 24, 2007
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Concept Car "Tomcat" by CanisLoopus Concept Car "Tomcat" by CanisLoopus
I've learned a lot while creating this one. Especially, how to create physically correct car paint shaders and setting up a car visualisation by deliberately placing highlights and reflections.

My intention was to recreate a professional studio setup that is commonly used for car photography. The 2D elements provide an "advertisement"-look here.

The car itself is my own concept roughly based on a Citroen C4 (very roughly ;) ). And a co-worker of mine modeled those neat-o rims. Thanks for that!

Maybe I will upload a cleaner version later. The anti aliasing is not as good as I wanted it to be but it would just render too long (like 40 hours).

I hope you like it and take this in excuse of my creative intermission within the last months :D
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:iconzoomzoom:
zoomzoom Featured By Owner Dec 3, 2007  Professional Digital Artist
sweet... feels like a vector render...
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:iconmarcnail:
marcnail Featured By Owner Dec 2, 2007  Professional Digital Artist
Ahh, geil. Sind das die Felgen von Jerry ?
:)
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:iconcanisloopus:
CanisLoopus Featured By Owner Dec 2, 2007
Jau. Davon hat eine mehr Polygone als der ganze Wagen, aber sie sind echt schick geworden ;)
Reply
:iconjosh3cs:
josh3cs Featured By Owner Nov 29, 2007
nice blend of the 2d and 3d. still feels united. great concept. luv da rendering on the car and lights. awesome
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:icontdbk:
TDBK Featured By Owner Nov 27, 2007  Hobbyist Digital Artist
Very cool looking concept!! :)
Reply
:iconlukegamern5:
LukeGamerN5 Featured By Owner Nov 27, 2007
Amazing, 3 hours to render! :O The quality is brilliant!
Reply
:iconwaymaster:
Waymaster Featured By Owner Nov 26, 2007
Sehr schöne Arbeit, weiter so. :)

--
Gallery | Prints
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:iconuser4574:
user4574 Featured By Owner Nov 26, 2007
Bloody awesome!
Reply
:icondark-eagle:
Dark-Eagle Featured By Owner Nov 25, 2007
das is ma richtig geil!
Reply
:iconn-dr01d:
N-Dr01d Featured By Owner Nov 24, 2007
There is the awesomeness again! :D

Rocking!
Reply
:iconatalhlla:
Atalhlla Featured By Owner Nov 24, 2007  Hobbyist Traditional Artist
I really like the graphical feel of it, especially how when you take a closer look at it, the car itself actually is dimensional. The other part of that I like aside from the car itself is how the background is completely grey while the car has a slight blue tint. And the red break thinger, that's nice too.

Not sure how much work you were putting into the composition of the whole shot, but I think giving it a bit of breathing space to the upper left would work right well, especially with those radiating lines.

What sort of work went into placing the highlights and reflections?
Reply
:iconcanisloopus:
CanisLoopus Featured By Owner Nov 25, 2007
I placed a white plane right above the car to create the highlight on the windshield and the hood. Further I have created a horizon that fades from white to black (for the velvet-like reflections on the side of the car).
Reply
:iconatalhlla:
Atalhlla Featured By Owner Nov 25, 2007  Hobbyist Traditional Artist
Huh. That's nifty. Thanks!
Reply
:iconanimaleante:
Animaleante Featured By Owner Nov 24, 2007
I've got to say that this is obviously awesome!!!

Just one thing that is bugging me...those black (plastic?) borders from windows and windshield..they are sticking out too much...masybe u could do them smaller on thinner
Reply
:iconcanisloopus:
CanisLoopus Featured By Owner Nov 24, 2007
I thought of that as well but then I came to the conclusion that they give a more aggressive feeling somehow. Thank you.
Reply
:iconreverthex:
ReVerthex Featured By Owner Nov 24, 2007  Professional Digital Artist
o_O 40 hours? Try hiding some non-visible geometry maybe? Like that interior and the back tail lights even the wheels on the other side that you don't see can improve render time.

Other than that it looks awesome, love the lighting and specular.
Reply
:iconcanisloopus:
CanisLoopus Featured By Owner Nov 24, 2007
No, it's because of the highly complex material structure that I created for the paint. It is layered to several reflection types. :) Thank you.
Reply
:iconreverthex:
ReVerthex Featured By Owner Nov 24, 2007  Professional Digital Artist
Ye wow, a screenshot of the layout in your scraps would be cool? Please :)
I have to say though, I hate texturing far too much effort for my little brain.
Reply
:iconatalhlla:
Atalhlla Featured By Owner Nov 24, 2007  Hobbyist Traditional Artist
Really? Good gravy, what all did you put in them?! If I may ask...
Reply
:iconcanisloopus:
CanisLoopus Featured By Owner Nov 25, 2007
The material has the following layers:

1. diffuse
2. blurry reflections (no fresnel)
3. discreet noise for metallic effect
4. sharp reflections (no fresnel)
5. sharp reflections (fresnel)
Reply
:iconatalhlla:
Atalhlla Featured By Owner Nov 25, 2007  Hobbyist Traditional Artist
Wow. And to think before this, I was imagining two, maybe three layers...

It came out looking really nice, I must say.
Reply
:iconmatt-mills:
Matt-Mills Featured By Owner Nov 24, 2007  Professional Interface Designer
Yeah, good to see you're still alive man. :)
Reply
:icondestiny952:
Destiny952 Featured By Owner Nov 24, 2007
pretty amazing
Reply
:iconenzi88:
enzi88 Featured By Owner Nov 24, 2007  Professional Digital Artist
damn thats cool :D
Reply
:iconkarth:
karth Featured By Owner Nov 24, 2007
absolutely funky :D
Reply
:iconnewdeal666:
newdeal666 Featured By Owner Nov 24, 2007
very nice
Reply
:iconvincentvc:
vincentvc Featured By Owner Nov 24, 2007  Student Digital Artist
Fun playing with some elements, clean modeling, rendering and lightning. But the car doesn't seem to fit in the bg. Like it's flying. I would leave the right 2d element, it doesn't fit.
Still very good work! :)
Reply
:icondarwey:
Darwey Featured By Owner Nov 24, 2007  Hobbyist Interface Designer
:wow: very great Job this one
my :+fav:
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:iconmerraton:
Merraton Featured By Owner Nov 24, 2007
Nice ride ;)

40 hours? I wonder how long it would take for my PC to render it ;]
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:iconcanisloopus:
CanisLoopus Featured By Owner Nov 24, 2007
^^ Well this one took just 3 hours... Bad anti aliasing and low ray depth though :(
Reply
:iconmerraton:
Merraton Featured By Owner Nov 24, 2007
Recently I was rendering some simple shapes in 3dSmax and it took 1.5h to render it ;] sooo... probably if I'd try to do it with such complex model as yours I could start it and probably go on vacation or something ;)
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:iconmandjohio:
mandjohio Featured By Owner Nov 24, 2007
Wow incredible work!
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